In May 2016, I was offered the chance to manage the Twitter Dashboard team.
This was my first opportunity to manage engineers and I was very conflicted
about switching over from a SWE to an EM. As a software engineer, you are
generally only responsible for the trajectory of your own career. As an
engineering manager, you have a large potential impact on the careers and even
lives of all the people you manage. Ultimately I decided to take the opportunity
but that I was obligated to do the work to improve my skills to be the best
manager I could be.
I’ve been working on a small interactive iPad experience for my daughter Ada. I wanted to create a world where objects would respond to touch, break apart, and evolve into different forms. She’s limited to a slappy/flailing motion and I wanted the game playable with only these rough moves. Gestures such as pinch-to-zoom or even panning the camera purposefully would not be appropriate. My v1 build therefore added a camera which zoomed to focus the most recently touched item. This worked well with my (more purposeful) testing, but zoomed around crazily once Ada got her hands on it.
Akira Kurosawa’s THRONE OF BLOOD (as I like to think of it, Michael Fassbender’s favorite Macbeth) is a meticulous, engrossing, and beautiful work. It was created at a time in 1957 where cinema still had a great deal of constraints, but also at a time where Kurosawa had honed his square-frame black-and-white film technique to perfection. There are shots in Throne of Blood which I haven’t seen done with as much skill and artistry in any other film.
This IMDB review of Alejandro Jodorowsky’s THE HOLY MOUNTAIN says “If you liked ‘The Wall’ (you know, the Pink Floyd movie), but thought it was a bit of a downer and suffered from the lack of a fat woman humping an excitable, legless, animatronic horse, this movie could be for you” which may be a little flip but not entirely wrong description of what to expect from this film.
Oh boy, SUSPIRIA. A prime example of the “cheesy horror movies so
well crafted that they can be considered art films” genre. I can’t even
remember what first added it to my queue, but I do remember seeing references
to it in a crazy 2010
playthough of the SNES game Clock Tower
which led me to the following reasoning:
- Clock Tower is an insanely weird, horrific, and beautiful game.
- Clock Tower cribs scenes directly from Suspiria.
- Therefore, Suspiria must be even more weird, horrific, and beautiful than Clock Tower.